Day | Topic | Notes |
1/12 | Introduction: we will go over the course content, a brief introduction to CSCW, core concepts, as well as course expectations | notes |
1/14 | Basic Networking | You should be ready to begin A0. |
1/19 | CSCW Systems (R) | |
1/21 | Network Coding | Due 1/23: Project Mini-proposal |
1/26 | node.js | This is an opportunity to discuss questions about node.js (i.e. to complete A0). |
1/28 | Project Speed Dating | Be prepared to speak about at least one (or more) of your project ideas with your classmates.
Due 1/28: Topic: Presentation deck |
2/2 | Proposal Mini-Workshop | Due: Topic: Literature Review |
2/4 | Distance Matters (R) | |
2/9 | Remote Collaboration (R)
Edwin | Due 2/9 Project: Proposal Due |
2/11 | Remote Participation (R)
Alaa | Due 2/11 - A1 Due |
2/23 | Media Spaces (R)
Sam | |
2/25 | Domestic Computing (R)
Sydney | |
3/2 | Collocated Collaboration (R)
Peter | |
3/4 | Social Media (R)
Carrie | |
3/9 | Project Updates | Be prepared to give a 5 minute summary of your project, and your progress. |
3/11 | Asking Others (R)
Kevin | Due 3/13 A2 Due (submit via .zyp file) |
3/16 & 3/18 | Canceled | Tony is away at CSCW conference
Due 3/20: Project: Literature Review |
3/23 | CSCW Recap | A2 demos |
3/25 | MOOCS (R)
Daniel | |
3/30 | Citizen Science (R)
Jameson | |
4/1 | Human Computation 1 (R)
Mark | |
4/6 | Human Computation 2 (R)
Tiffany | |
4/8 | Canceled | |
4/13 | Project Presentations | Due 4/15: Project Final Paper |
Readings
DO NOT PAY for any of these papers. To get these papers for free, do either of the following:
- Access the links from school
- Set up Google Scholar and google the paper titles
CSCW Systems
- Jones, B. et al. (in press). Mechanics of Mobile Video Collaboration. To appear in CHI 2015. 10pp. (pdf)
One of:
- Ledo, D., Aseniero, B. A. , Greenberg, S., Boring, S. and Tang, A. (2013). OneSpace: shared depth-corrected video interaction. In CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems. New York, NY, USA. ACM, pages 997-1002. (pdf)
- Cohen, M., Dillman, K., MacLeod, H. and Hunter, S. a. . . . T. A. (2014). OneSpace: Shared Visual Scenes for Active Freeplay. In CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, pages 2177-2180. (pdf)
Basic Networking
node.js
Distance Matters
- Gary M. Olson and Judith S. Olson. 2000. Distance Matters. Human-Computer Interaction 15, 2-3. http://www.tandfonline.com/doi/abs/10.1207/S15327051HCI1523_4
- Judith S. Olson and Gary M. Olson. 2014. How to make distance work work. interactions 21, 2 (March 2014), 28-35. DOI=10.1145/2567788 http://doi.acm.org/10.1145/2567788
Remote Collaboration
- Veronika Domova, Elina Vartiainen, and Marcus Englund. 2014. Designing a Remote Video Collaboration System for Industrial Settings. In Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces (ITS '14). ACM, New York, NY, USA, 229-238. DOI=10.1145/2669485.2669517 http://doi.acm.org/10.1145/2669485.2669517
Remote Participation
- Kori Inkpen, Brett Taylor, Sasa Junuzovic, John Tang, and Gina Venolia. 2013. Experiences2Go: sharing kids' activities outside the home with remote family members. In Proceedings of the 2013 conference on Computer supported cooperative work (CSCW '13). ACM, New York, NY, USA, 1329-1340. DOI=10.1145/2441776.2441926 http://doi.acm.org/10.1145/2441776.2441926
Media Spaces
- John C. Tang, Robert Xiao, Aaron Hoff, Gina Venolia, Patrick Therien, and Asta Roseway. 2013. HomeProxy: exploring a physical proxy for video communication in the home. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 1339-1342. DOI=10.1145/2470654.2466175 http://doi.acm.org/10.1145/2470654.2466175
Domestic Computing
- Tejinder K. Judge, Carman Neustaedter, and Andrew F. Kurtz. 2010. The family window: the design and evaluation of a domestic media space. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '10). ACM, New York, NY, USA, 2361-2370. DOI=10.1145/1753326.1753682 http://doi.acm.org/10.1145/1753326.1753682
Collocated Collaboration
- Ulrich von Zadow, Wolfgang Büschel, Ricardo Langner, and Raimund Dachselt. 2014. SleeD: Using a Sleeve Display to Interact with Touch-sensitive Display Walls. In Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces (ITS '14). ACM, New York, NY, USA, 129-138. DOI=10.1145/2669485.2669507 http://doi.acm.org/10.1145/2669485.2669507
Social Media
- Jessica Vitak and Jinyoung Kim. 2014. "You can't block people offline": examining how facebook's affordances shape the disclosure process. In Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing (CSCW '14). ACM, New York, NY, USA, 461-474. DOI=10.1145/2531602.2531672 http://doi.acm.org/10.1145/2531602.2531672
Asking Others
- Andrea Forte, Michael Dickard, Rachel Magee, and Denise E. Agosto. 2014. What do teens ask their online social networks?: social search practices among high school students. InProceedings of the 17th ACM conference on Computer supported cooperative work & social computing (CSCW '14). ACM, New York, NY, USA, 28-37. DOI=10.1145/2531602.2531723 http://doi.acm.org/10.1145/2531602.2531723
MOOCS
- Andrew Cross, Mydhili Bayyapunedi, Dilip Ravindran, Edward Cutrell, and William Thies. 2014. VidWiki: enabling the crowd to improve the legibility of online educational videos. In Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing(CSCW '14). ACM, New York, NY, USA, 1167-1175. DOI=10.1145/2531602.2531670 http://doi.acm.org/10.1145/2531602.2531670
Citizen Science
- Gabriel Mugar, Carsten Østerlund, Katie DeVries Hassman, Kevin Crowston, and Corey Brian Jackson. 2014. Planet hunters and seafloor explorers: legitimate peripheral participation through practice proxies in online citizen science. In Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing (CSCW '14). ACM, New York, NY, USA, 109-119. DOI=10.1145/2531602.2531721 http://doi.acm.org/10.1145/2531602.2531721
Human Computation 1
- Luis von Ahn, Ruoran Liu, and Manuel Blum. 2006. Peekaboom: a game for locating objects in images. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems(CHI '06), Rebecca Grinter, Thomas Rodden, Paul Aoki, Ed Cutrell, Robin Jeffries, and Gary Olson (Eds.). ACM, New York, NY, USA, 55-64. DOI=10.1145/1124772.1124782 http://doi.acm.org/10.1145/1124772.1124782
Human Computation 2
- Jeffrey P. Bigham, Chandrika Jayant, Hanjie Ji, Greg Little, Andrew Miller, Robert C. Miller, Robin Miller, Aubrey Tatarowicz, Brandyn White, Samual White, and Tom Yeh. 2010. VizWiz: nearly real-time answers to visual questions. In Proceedings of the 23nd annual ACM symposium on User interface software and technology (UIST '10). ACM, New York, NY, USA, 333-342. DOI=10.1145/1866029.1866080 http://doi.acm.org/10.1145/1866029.1866080